![]() Being expanded to shields would prevent dual wielding, and would give access to an insight act 3 merc, and an alternative to spirit shield. In addition, it should be expanded to shields as well. Justification: Insight should be allowed in spears since it is allowed in polearms. ![]() Change Enhanced Damage from 160% to 200-240%.Also, could use a bump in enhanced damage (comparable to insight). To be viable, honor needs increased attack speed, especially with slower two-handed weapons. The problem is by the time you find a 5 socket base, there are better options available. Justification: This runeword is almost good, but tends to fall short. replace Nef rune with Eth rune for adding -25% Target Defense) In addition, remove knockback and add max damage per character level. Justification: This runeword is strong for how cheap it is, but should be expanded to all melee weapons. missile fits the theme of arrows missing and hitting smoke. Justification: For Smoke, I think buffing minus light radius could be a fun addition. Also, expanding to shields is a good option for stat boosting and resistance for mid-level characters. Justification: Lionheart is pretty good, but think it could benefit from a bump in ED. ![]() For Season 5, I urge the developers to consider buffing low-level runewords that are designed for melee characters for improved viability as follows: Lionheart
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